Tonight I finished a draft of the narrowing game!  With a little help learning some JavaScript principles from John, I was finally able to get Flash to cooperate enough to make the game work.

It’s not finished by any means, but the elements are in place, and I made my first (baby) program in Flash!

Tomorrow I’ll need to try to see what I can do for the Family Feud game.  I think it will be really hard to get it to interact with text the user inputs, but we’ll have to see once I get started.

On a related note, but not part of the practicum, Kaeley and I are attempting to use an extra credit quiz with our class this semester.  If it goes well, we might substitute well-designed standardized & open-ended quiz questions for some (most?!) of the homework assignments.  Anything to save time on grading (as long as we can still assess learning).  At a minimum, something like this can save the two of us ten hours of work time.  If five sections of LIB100 decided to implement quizzing instead of one assignment, it would save a minimum of 50 hours of time—giving the library back a week and a half of work time.   Anyway, I know it’s not a Learning Object in a traditional sense, but it certainly would have some LO-elements, and may make the class easier and more desirable to teach.  Another thing I’m thinking about in the context of this practicum.

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