notes from today’s meeting
May 31, 2006
Look into screen capture software
- Camtasia
- Captivate
Goal for presentation:
- 3-5 minutes on keyword searching
- walkthrough/demo
- interactive
split screen
- left side: bullets with important notes
- right side: video/interactive piece
Module 1:
- keyword
- trucation/wildcard
- boolean searching
- (would plug into catalog or database)
Module 2:
- using mod. 1 concepts in the catalog
- pull data for reinforcement?
ROUGH drafts for catalog tutorial
May 30, 2006
These are actually more like ideas for tutorials.
Traditional:
- Printout (PDF)
- Series of screenshots
- Clear and exact wording
- Explanatory
Contemporary:
- Screenshot (with audio & text)
- Walk students through basic search & guided keyword
- Could be enhanced with boxes and bubbles
Participatory:
- More of the “tutorial” model
- Short explanations, opportunity to try new skill, immediate feedback
- Could we position multiple dummy catalog windows on one page? Let user try three different combinations of keywords to see the best option?
- Is there a way to let users actually search catalog and get some kind of feedback? Maybe it wouldn’t be targeted. Maybe just probing? It could be as simple as “look at number of 2006 books, are there enough current resources for your topic?
Gaming:
- Maybe create an environment in which students get to just try out different searches and get something along the way?
- ex. keep running column of what was entered in the box and if the student thought the results were useful? (they could have checked “yes, this is useful” or “no, this is not useful”)
- Maybe a game in which they enter something in the search box, hit “search,” and instead get feedback (such as “this search would likely have returned a large number of items since you used “OR” as a connector”). The feedback could offer short video clips of instruction (in the above example, it could be as simple as a boolean diagram).
It may be that a combination approach would be most useful. Ex. maybe both “traditional” and “gaming” so students can choose based on their level of need.
notes on tutorials
May 29, 2006
In planning for a tutorial on the catalog, here are some notes on what others are doing:
UNC-G’s FIRST: Finding It! a Research Skills Tutorial
- primarily text: some dialog and some use of bold for effect
- in explaination: there are several opportunities to enter text, but no feedback on answers
- after explaination: there are opportunities to enter text and get feedback on answer
- follows this pattern for author, title, and keyword
NCSU’s LOBO: Library Online Basic Orientation
- includes books, articles, call numbers, and websites in same section
- each includes a “Show Me an Example” and a “Let Me Search the Catalog Myself”
- “Show Me an Example” is a video; the catalog video is subject searching only
- Let me Search the Catalog Myself” opens the catalog in a second window for students to try out
- Students are then asked to fill in a form with three good titles for their topic to “add to worksheet”
UT’s TILT: Texas Information Literacy Tutorial
- includes music and moving graphics
- asks users to interact with images (ex. “click search” on image of computer with catalog up, click correct place on shelf for call number order, etc)
- immediate feedback for correct & incorrect answers
- not a lot of detailed instruction for catalog, but most interactive
- interaction tended to be in a multiple-choice kind of way… very unlike “gaming” in education
University of Calgary’s Finding Full Text Journals using the U of C Library Catalogue
- video, shows exact time before you click on the link (1.58)
- video a lot like LOBO’s… silent, but makes good use of text bubbles and showing where the mouse needs to point
CMU’s Off Campus Library Service
- text on left, video on right
- the videos sometimes are of students talking about the library, sometimes screenshots with explainatory audio
UW-Parkside’s Information Literacy Tutorial
- LOTS of text followed by a quiz
- arrows to move between pages are at the top of the page. perhaps if we used this much text we’d move the arrows to the bottom to at least encourage scrolling through the pages?
Austin Community College’s The Info Game
- flashy, colorful, and sound
- primarily text (but interesting to look at) with no background sound
- some short videos (like boolean circles moving together) throughout the presentation
- a few opportunities to try things out with non-specific feedback (like entering information into a text box, then clicking “ask an expert” to see what a librarian would have entered
- follow up with quizzes, no feedback on specific answers, though you do find out how many you got right vs. wrong
- MUST take tutorial in order
UW-Madison’s Tutorials
- includes videos, tutorials, and PDF print outs
- video includes audio
St. John’s University’s Information Literacy Tutorial
- entirely in flash!
- uses car traveling analogy
- no sound, but images of people with text next to them to indicate speaking
- pictures of catalog, no screencasting
- very end: interactive quiz with immediate feedback


